One Piece TV
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1
00:00:01,270 --> 00:00:05,570 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďëűňü ďî îăđîěíűě áĺçäîííűě ěîđ˙ě!
2
00:00:05,570 --> 00:00:07,900 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îň âîńňîđăŕ ęđč÷ŕ.
3
00:00:07,900 --> 00:00:14,550 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč ńĺđäöĺ ďđîńčňń˙ â ďóňü - ďîäíčěŕé ˙ęîđ˙. Č îň ďîđňŕ îň÷ŕëü!
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00:00:21,810 --> 00:00:25,360 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ďëűâĺě â ńňîđîíĺ îň îáű÷íűő ďóňĺé
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00:00:25,360 --> 00:00:29,100 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěĺć âîäîţ č íĺáîě, âîńëĺä ěĺ÷ňĺ.
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00:00:29,100 --> 00:00:34,460 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íŕř ńîáńňâĺííűé ďóňü íŕń ńňđĺëęîţ ęîěďŕńŕ âĺäĺň
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00:00:34,460 --> 00:00:40,720 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňóäŕ, ăäĺ â ěîđńęîé ăëóáčíĺ, âńĺő íŕń íîâűĺ ćäóň ďđčęëţ÷ĺíč˙.
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00:00:40,720 --> 00:00:47,110 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č íŕ äóřĺ ňŕę âĺńĺëî ěíĺ, ĺńëč îá ýňîě äóěŕţ ˙.
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00:00:47,460 --> 00:00:51,850 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďëűňü ďî îăđîěíűě áĺçäîííűě ěîđ˙ě!
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00:00:51,850 --> 00:00:54,050 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îň âîńňîđăŕ ęđč÷ŕ.
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00:00:54,050 --> 00:01:01,440 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč ńĺđäöĺ ďđîńčňń˙ â ďóňü - ďîäíčěŕé ˙ęîđ˙. Č îň ďîđňŕ îň÷ŕëü!
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00:01:08,420 --> 00:01:11,660 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ńëŕäęîĺ ÷óâńňâî íŕ÷ŕëŕ ďóňč
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00:01:11,660 --> 00:01:15,130 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß çŕáűňü íĺ ńóěĺţ, ęŕę íč ęđóňč.
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00:01:15,130 --> 00:01:20,940 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńňđŕőŕ ëčřĺí, ęîăäŕ ďŕđóń őëĺůĺň çŕ ńďčíîé.
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00:01:20,940 --> 00:01:27,020 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńĺé÷ŕń ńňîčň ňîëüęî đĺřčňü, ÷ňî ďîđŕ â äîđîăó îňďđŕâë˙ňüń˙.
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00:01:27,020 --> 00:01:33,610 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕę, îňáčâŕ˙ áĺřĺíűé đčňě, đŕäîńňíî îňçîâóňń˙ ńĺđäöŕ.
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00:01:33,840 --> 00:01:40,430 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âńĺ ńîęđîâčůŕ ěčđŕ â ěĺřîę ńîáĺđĺě, č ďîä đŕäîńňíűé ńěĺő
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00:01:40,430 --> 00:01:47,780 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ňóň ćĺ âńĺ ďîňđŕňčě, íčńęîëüęî íĺ ćŕëĺ˙ î ňîě, ďčđ óńňđîčâ äë˙ âńĺő.
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00:02:00,670 --> 00:02:04,900 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďîâĺđčě, ÷ňî äŕćĺ ďóńňűĺ ńĺđäöŕ
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00:02:04,900 --> 00:02:06,900 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îęđűë˙ĺň ěĺ÷ňŕ,
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00:02:06,900 --> 00:02:13,770 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč âĺňĺđ ďîďóňíűé íŕě â ńďčíó áóäĺň äóňü äî ęîíöŕ, ěű ńóěĺĺě ëĺňŕňü!
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00:02:13,770 --> 00:02:20,110 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âńĺ ńîęđîâčůŕ ěčđŕ â ěĺřîę ńîáĺđĺě, č ďîä đŕäîńňíűé ńěĺő,
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00:02:20,110 --> 00:02:27,110 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ňóň ćĺ âńĺ ďîňđŕňčě, íčńęîëüęî íĺ ćŕëĺ˙ î ňîě, ďčđ óńňđîčâ äë˙ âńĺő!
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00:02:27,110 --> 00:02:29,780 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďĺđĺâîä ďĺńíč - Corran
Đóńńęčé ďĺđĺâîä ďđĺäńňŕâëĺí ďđîĺęňîě One-Piece.ru
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00:02:31,460 --> 00:02:32,430 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áîăŕňńňâî.
26
00:02:32,430 --> 00:02:33,680 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âëŕńňü.
27
00:02:33,680 --> 00:02:34,610 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńčëŕ.
28
00:02:35,720 --> 00:02:38,440 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺëîâĺę, ęîňîđűé čěĺë âńĺ ýňî.
29
00:02:38,440 --> 00:02:39,600 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîđîëü Ďčđŕňîâ,
30
00:02:39,600 --> 00:02:40,890 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ăîë Ä. Đîäćĺđ.
31
00:02:41,560 --> 00:02:43,900 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńëîâŕ, ęîňîđűĺ îí ńęŕçŕë ďĺđĺä ńâîĺé ńěĺđňüţ,
32
00:02:43,910 --> 00:02:45,850 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîáóäčëč ëţäĺé ńî âńĺăî ńâĺňŕ...
33
00:02:45,850 --> 00:02:47,350 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňďđŕâčňüń˙ â ěîđĺ!
34
00:02:47,860 --> 00:02:49,740 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîč ńîęđîâčůŕ?
35
00:02:50,240 --> 00:02:52,040 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺńëč âű őîňčňĺ čő - îíč âŕřč!
36
00:02:52,040 --> 00:02:53,650 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čůčňĺ Čő.
37
00:02:53,650 --> 00:02:56,320 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß îńňŕâčë âńĺ â îäíîě ěĺńňĺ.
38
00:02:56,960 --> 00:02:59,400 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëţäč, â ďîčńęŕő ďđčęëţ÷ĺíčé,
39
00:02:59,400 --> 00:03:01,280 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňďđŕâčëčńü íŕ Ăđŕíä Ëŕéí
40
00:03:02,050 --> 00:03:04,050 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěčđ íŕőîäčňń˙ ńĺé÷ŕń
41
00:03:04,050 --> 00:03:05,510 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
 Âĺëčęîé Ýđĺ Ďčđŕňîâ!
42
00:03:15,170 --> 00:03:19,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîĺ íîâîĺ îđóćčĺ... Ęóâŕăŕňŕ!!
43
00:03:22,900 --> 00:03:24,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňű ăîňîâ, Óńîďď?!
44
00:03:25,800 --> 00:03:30,750 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ, íî ňű óâĺđĺí, ÷ňî ó íŕń âńĺ ďîëó÷čňüń˙?!
45
00:03:31,000 --> 00:03:34,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ! Ďîęŕćĺě ĺěó, ăäĺ đŕęč çčěóţň!!
46
00:03:37,770 --> 00:03:40,900 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Hissatsu Tetsujinsuisei
47
00:03:43,900 --> 00:03:45,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęóřŕňü ďîäŕíî, Ěîđč˙!!!
48
00:03:56,380 --> 00:03:57,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ôđýíęč!!!
49
00:04:02,350 --> 00:04:08,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺůĺ íĺ âńĺ, Îç! Îí ĺůĺ äűřčň! Ďđčęîí÷č ĺăî!
50
00:04:08,850 --> 00:04:10,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńëóřŕţńü.
51
00:04:25,300 --> 00:04:26,500 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Thunder Bolt
52
00:04:27,500 --> 00:04:29,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî... Îáëŕęî?
53
00:04:29,800 --> 00:04:30,600 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Tempo
54
00:04:38,900 --> 00:04:43,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň! Ęňî ýňî ńäĺëŕë?!  ďîđîřîę ńîňđó!!
55
00:04:49,700 --> 00:04:52,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íŕěč-ńâŕŕŕí!!
56
00:04:54,400 --> 00:04:57,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđĺęđŕňč! Őâŕňčň âîďčňü! Îíč ěîăóň ěĺí˙ çŕěĺňčňü!
57
00:04:57,500 --> 00:05:00,300 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
58
00:05:00,480 --> 00:05:03,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî?! ×ňî?! Îí ńîáčđŕĺňń˙ đŕńň˙íóňüń˙?!
59
00:05:04,500 --> 00:05:07,030 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Pistol
60
00:05:12,200 --> 00:05:13,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?
61
00:05:21,500 --> 00:05:23,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đŕńň˙íóëń˙! Íî ęŕę?!
62
00:05:27,500 --> 00:05:32,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńěîă đŕńň˙íóňüń˙... Çíŕęîěîĺ îůóůĺíčĺ.
63
00:05:36,980 --> 00:05:42,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ęîěŕíäŕ Ěóăčâŕđű Óíč÷ňîćĺíŕ!!
64
00:05:36,980 --> 00:05:42,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěŕęńčěŕëüíűĺ âîçěîćíîńňč Ôđóęňŕ Ęŕăĺ-Ęŕăĺ!!
65
00:05:44,300 --> 00:05:46,300 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
66
00:05:46,600 --> 00:05:47,200 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕňŕęóĺň!
67
00:05:47,800 --> 00:05:50,500 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Bell
68
00:05:47,800 --> 00:05:50,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ęîëîęîë
69
00:06:00,700 --> 00:06:03,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕę ďđč˙ňíî ÷óâńňâîâŕňü, ÷ňî ˙ ńíîâŕ ěîăó đŕńň˙ăčâŕňüń˙!
70
00:06:03,800 --> 00:06:05,500 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
71
00:06:07,850 --> 00:06:09,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńíîâŕ ŕňŕęóĺň!
72
00:06:09,100 --> 00:06:10,400 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Spear
73
00:06:09,100 --> 00:06:10,400 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ęîďüĺ
74
00:06:20,500 --> 00:06:24,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň, ÷ňî ďđîčńőîäčň?! Ĺăî ŕňŕęč íĺőčëî óńčëčëčńü!
75
00:06:24,850 --> 00:06:28,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕę îí ěîćĺň đŕńň˙ăčâŕňüń˙, íĺ čěĺ˙ ńďîńîáíîńňĺé Äü˙âîëüńęîăî Ôđóęňŕ?!
76
00:06:28,400 --> 00:06:30,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ňű ń íčě ńäĺëŕë, Ěîđč˙?
77
00:06:37,900 --> 00:06:42,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęč-řč-řč-řč... Âńĺ âĺđíî! Ýňî ˙ ńîçäŕë ýňîň ęîřěŕđ!
78
00:06:42,800 --> 00:06:47,510 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺůĺ îäíŕ ńďîńîáíîńňü Ęŕăĺ Ęŕăĺ... Ňĺíĺâîé ęîíňđîëü ôîđěű!
79
00:06:52,220 --> 00:06:53,800 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîíňđîëü ôîđěű?
80
00:06:53,800 --> 00:06:59,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺíü ëţáîăî îňđŕćĺííîăî ňĺëŕ ďîâňîđ˙ĺň ĺăî ôîđěó. Ýňî âńĺě čçâĺńňíî!
81
00:06:59,100 --> 00:07:05,020 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ôîđěŕ ňĺëŕ č ňĺíč âńĺăäŕ äîëćíŕ áűňü îäčíŕęîâîé, ňŕęîâ çŕęîí ďđčđîäű!
82
00:07:05,020 --> 00:07:12,410 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íî ńĺé÷ŕń ěî˙ ňĺíü íŕőîäčňń˙ â Îçĺ č óďđŕâë˙ĺň ĺăî ňĺíüţ!
83
00:07:12,410 --> 00:07:19,870 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîí˙ëč, î ÷ĺě ˙? ß ńâîáîäíî ěîăó ěĺí˙ňü ôîđěó ňĺíč Îçŕ!
84
00:07:19,870 --> 00:07:25,210 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íî ňŕę ęŕę ôîđěŕ ňĺëŕ č ňĺíč âńĺăäŕ îäčíŕęîâŕ,
85
00:07:25,210 --> 00:07:32,510 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺďĺđü ňĺíü ôîđěčđóĺň ôîđěó ňĺëŕ, ŕ íĺ íŕîáîđîň!
86
00:07:32,510 --> 00:07:35,430 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî č ĺńňü Ňĺíĺâîé ęîíňđîëü ôîđěű!
87
00:07:35,430 --> 00:07:41,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîđî÷ĺ, îí ďîëíîńňüţ čçěĺíčë çŕęîíű ďđčđîäű.
Ěîđč˙ đŕńň˙ăčâŕĺň đóęč č íîăč îňđŕćĺííîé ňĺíč Îçŕ...
88
00:07:41,060 --> 00:07:43,900 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺăî ňĺëî äĺëŕĺň ňî ćĺ ńŕěîĺ!
89
00:07:43,900 --> 00:07:50,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çíŕ÷čň, őîňü Îç č íĺ đĺçčíîâűé, íî çŕňî
ńâîáîäíî ěîćĺň čçěĺí˙ňü ôîđěó ńâîĺăî ňĺëŕ.
90
00:07:50,150 --> 00:07:53,360 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ń ňŕęčě đŕçěĺđîě îí ňĺďĺđü ďđîńňî íĺó˙çâčě!
91
00:07:53,360 --> 00:07:56,620 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ, č ĺńëč ýňî ďđîäîëćčňüń˙, ěű ę íĺěó č ďđčáëčçčňüń˙ íĺ ńěîćĺě!
92
00:07:58,600 --> 00:08:01,710 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ňĺëî íŕěíîăî ëó÷řĺ đĺçčíîâîăî!
93
00:08:01,710 --> 00:08:05,130 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺńëč ˙ čçěĺíţ ôîđěó ňĺíč íŕ ęđóă
94
00:08:07,250 --> 00:08:09,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îç ńňŕíĺň ňŕęčě ćĺ!
95
00:08:09,590 --> 00:08:11,510 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺ... ěîćĺň áűňü...
96
00:08:12,550 --> 00:08:15,510 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? ×ňî ýňî ń íčě?!
97
00:08:19,430 --> 00:08:21,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîőîćĺ, íĺ âđŕë!
98
00:08:25,900 --> 00:08:28,230 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îç-ě˙÷!
99
00:08:28,650 --> 00:08:31,570 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîëó÷ŕéňĺ!
100
00:08:36,110 --> 00:08:40,040 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áĺćčě!
101
00:08:43,370 --> 00:08:49,710 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, ýé, ďîńňîéňĺ-ęŕ, Őîç˙čí! Ýňî ěî˙ áčňâŕ, íĺ âěĺřčâŕéňĺńü!
102
00:08:51,450 --> 00:08:56,840 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîńňč, íĺ őîňĺë ěĺřŕňü ňĺáĺ. Áóäó ďđîńňî íŕáëţäŕňü!
103
00:08:56,840 --> 00:09:00,850 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕé, Îç! Óíč÷ňîć čő âńĺő, äî ĺäčíîăî!
104
00:09:00,850 --> 00:09:04,020 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, ŕ ăäĺ Ëóôôč?
105
00:09:04,020 --> 00:09:08,400 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîđč˙ îáěŕíóë ĺăî č îí ăäĺ-ňî ďîňĺđ˙ëń˙. Íî íĺ äóěŕţ, ÷ňî ĺăî ďîáĺäčëč!
106
00:09:08,400 --> 00:09:11,400 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî? Ęŕęîé ćĺ îí âńĺ-ňŕęč čäčîň!
107
00:09:11,980 --> 00:09:19,990 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ćĺ ěíĺ äĺëŕňü? Äîëćíŕ ëč ˙ â ňŕęîé ńčňóŕöčč
ńęŕçŕňü čě, ÷ňî íŕ îńňđîâĺ ďî˙âčëń˙ ĺůĺ îäčí Řč÷čáóęŕé?
108
00:09:19,990 --> 00:09:30,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîňčňĺ ńęŕçŕňü, ěű äîëćíű ďîáĺäčňü çîěáč Ëóôôč,
ďîňîě Ěîđčţ, č ňîăäŕ âńĺ óęđŕäĺííűĺ ňĺíč âĺđíóňń˙?
109
00:09:30,500 --> 00:09:32,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ, ňčďŕ ňîăî.
110
00:09:32,590 --> 00:09:34,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ęŕę ěű ýňî ńäĺëŕĺě?! Đŕńńâĺň íŕ íîńó!
111
00:09:34,590 --> 00:09:38,180 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕęîâ čő ďëŕí, č âűáîđŕ ó íŕń íĺň!
112
00:09:38,180 --> 00:09:38,970 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čçâčíčňĺ...
113
00:09:38,970 --> 00:09:39,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?
114
00:09:40,050 --> 00:09:42,430 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńęĺëĺň, č ňű çäĺńü?
115
00:09:42,930 --> 00:09:48,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîćŕëóéńňŕ... Ďîćŕëóéńňŕ, âűńëóřŕéňĺ ěîĺ ďđĺäëîćĺíčĺ!
116
00:09:57,450 --> 00:09:59,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îďŕńíî ďđčáëčćŕňüń˙ ę íĺěó ňŕę áëčçęî, Çîđî!
117
00:10:00,070 --> 00:10:02,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đĺá˙ňŕ, ńďŕńčáî âŕě çŕ âńĺ!
118
00:10:02,950 --> 00:10:05,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ íĺň ďđîáëĺě.
119
00:10:05,450 --> 00:10:10,920 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áđóę, ňű ńĺđüĺçíî?! Çŕáűë, ÷ňî ńňŕëî ń Ôđýíęč?
120
00:10:10,920 --> 00:10:16,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺńëč ń ňîáîé ÷ňî-íčáóäü ńëó÷čňüń˙, ˙ ňóň íĺ ďđč÷ĺě!
ß čńďîëüçóţ ńâîţ ńčëó íŕ ěŕęńčěóě, áóäü ăîňîâ ę ýňîěó!
121
00:10:16,970 --> 00:10:18,470 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Dark Cloud Tempo
122
00:10:22,470 --> 00:10:25,180 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîřó âŕń, äîâĺđüňĺńü ěíĺ!
123
00:10:25,180 --> 00:10:28,350 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîâĺđčňü íĺ ěîăó, ÷ňî ěű ńíîâŕ čńďîëüçóĺě Ęóâŕăŕňó!
124
00:10:28,350 --> 00:10:32,980 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß âî ÷ňî áű ňî íč ńňŕëî äîëćĺí âĺđíóňü âŕě äîëă!
125
00:10:40,200 --> 00:10:42,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺâŕćíî, ÷ňî ńî ěíîé ďđîčçîéäĺň! ß ńäĺëŕţ âńĺ!
126
00:10:42,740 --> 00:10:45,540 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňëč÷íî, ďîřĺë!
127
00:10:45,160 --> 00:10:46,490 SSA: Dialogue, Layer: 0, Style: *Simple, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âďĺđĺä!
128
00:10:46,490 --> 00:10:47,950 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Slalom Vine
129
00:10:46,490 --> 00:10:47,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6} Ńďčđŕëü čç âčíîăđŕäíîé ëîçű
130
00:10:56,090 --> 00:11:01,470 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňîëüęî ďîńěîňđčňĺ íŕ ěîč ńâĺň˙ůčĺń˙ ęîńňč!
Őîň˙ ˙ č đŕíüřĺ áűë âńĺăî ëčřü ăđóäîé ęîńňĺé!
131
00:11:01,470 --> 00:11:04,720 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ âîň č ˙! Ëĺ÷ó, ęŕę ńňđĺëŕ!
132
00:11:06,510 --> 00:11:11,020 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîëíčĺíîńíűé ęîńň˙íîé ěĺ÷!
133
00:11:12,020 --> 00:11:14,310 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îáŕëäĺňü! Ďđ˙ěî íŕńęâîçü!
134
00:11:15,320 --> 00:11:17,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ěíĺ ďëĺ÷î ďđîáčë!
135
00:11:17,150 --> 00:11:19,490 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí îňęđűëń˙! Âďĺđĺä, ŕňŕęóĺě!
136
00:11:21,280 --> 00:11:24,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěčńńč˙... çŕâĺđřĺíŕ!
137
00:11:24,700 --> 00:11:26,830 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîđîřŕ˙ đŕáîňŕ, ęîńň˙ę!
138
00:11:27,540 --> 00:11:31,790 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Nittoryuu Nigiri Tourum
139
00:11:27,540 --> 00:11:31,790 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Äâóőěĺ÷ĺâŕ˙ ňĺőíčęŕ: Äâîéíîé đŕçđĺç
140
00:11:36,800 --> 00:11:43,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕő ňű... Őîň˙ íĺň... Ńďĺđâŕ ďđčęîí÷ó ýňîăî ńęĺëĺňŕ!
141
00:11:43,590 --> 00:11:45,760 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
142
00:11:45,760 --> 00:11:47,310 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺóćĺëč îí ńîáčđŕĺňń˙...?!
143
00:11:47,310 --> 00:11:49,430 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Axe
144
00:11:47,310 --> 00:11:49,430 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ňîďîđ
145
00:11:49,930 --> 00:11:52,390 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áđóę!
146
00:12:01,820 --> 00:12:06,280 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Sure Kill Atlas Comet
147
00:12:01,820 --> 00:12:06,280 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Óáčéńňâĺííŕ˙ ęîěĺňŕ Ŕňëŕńŕ
148
00:12:11,540 --> 00:12:15,580 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ÍĹ ÂŰÉÄĹŇ!
149
00:12:15,580 --> 00:12:17,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âîň áëčí.
150
00:12:17,250 --> 00:12:18,420 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď, â áîé!
151
00:12:18,420 --> 00:12:20,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ... Ýé! Ńňîé! Ýé!
152
00:12:20,760 --> 00:12:27,680 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňű ńëĺäóţůčé, äëčííîíîńűé!
153
00:12:29,310 --> 00:12:35,480 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu no Bazooka
154
00:12:35,480 --> 00:12:37,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěíĺ ęîíĺö!
155
00:12:46,450 --> 00:12:50,620 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Íĺ đŕńň˙ăčâŕĺňń˙? Ďî÷ĺěó?
156
00:12:51,580 --> 00:12:55,370 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ochenta Fleur Cuatra Mano
157
00:12:51,580 --> 00:12:55,370 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}80 öâĺňęîâ, 4 äĺđĺâŕ
158
00:13:01,340 --> 00:13:04,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ýňî çŕ đóęč? Óáĺđčňĺ čő!
159
00:13:04,760 --> 00:13:09,930 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺďĺđü ňű íĺ ńěîćĺřü óďđŕâë˙ňü ňĺí˙ěč.
160
00:13:09,930 --> 00:13:10,970 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?
161
00:13:11,850 --> 00:13:13,100 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Hold
162
00:13:16,690 --> 00:13:19,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ! Îňëč÷íŕ˙ đŕáîňŕ, Đîáčí!
163
00:13:22,980 --> 00:13:30,280 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äóěŕĺňĺ, âŕě ýňî ďîěîćĺň? Ćŕëęčĺ ěŕëĺíüęčĺ ëţäčřęč...
164
00:13:33,870 --> 00:13:36,000 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Brick Bat
165
00:13:42,300 --> 00:13:44,090 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đîáčí-÷ŕí!
166
00:13:44,590 --> 00:13:48,590 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Veinte Fleur Calendula
167
00:13:44,590 --> 00:13:48,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}8 öâĺňęîâ, Ęŕëĺíäóëŕ
168
00:13:53,010 --> 00:13:54,390 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đîáčí!
169
00:14:01,400 --> 00:14:07,280 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ăŕä! Ęŕę ňű ďîńěĺë ňđîíóňü Đîáčí-÷ŕí?!
170
00:14:25,590 --> 00:14:27,880 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺíü Ěîđčč!
171
00:14:29,930 --> 00:14:33,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íó ÷ňî ćĺ, ďđîäîëćčě íŕřó âĺńĺëóţ áčňâó!
172
00:14:33,560 --> 00:14:36,680 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕęŕ˙ ó ňĺá˙ číňĺđĺńíŕ˙ ňĺőíčęŕ.
173
00:14:36,680 --> 00:14:43,270 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěíĺ íĺëüç˙ îňâëĺęŕňüń˙. Ĺńëč óáüţ ĺăî, ňĺíü ňîćĺ čń÷ĺçíĺň.
174
00:14:46,440 --> 00:14:47,940 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Cuatra Mano
175
00:14:50,150 --> 00:14:55,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé... Ňű... ×ňî ňű äĺëŕĺřü... Ďĺđĺńňŕíü...
176
00:14:55,740 --> 00:14:57,200 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Clutch
177
00:15:04,000 --> 00:15:05,170 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńäĺëŕíî!
178
00:15:05,170 --> 00:15:07,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âĺëčęîëĺďíî, Đîáčí!
179
00:15:12,760 --> 00:15:15,350 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, Đîáčí! Áĺđĺăčńü, ó ňĺá˙ çŕ ńďčíîé ňĺíü!
180
00:15:29,760 --> 00:15:44,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đóńńęčĺ ńóáňčňđű ďđĺäńňŕâëĺíű ďđîĺęňîě One-Piece.ru
181
00:15:56,800 --> 00:15:59,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Ęŕę Ěîđč˙ çäĺńü îęŕçŕëń˙?
182
00:15:59,640 --> 00:16:06,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ó ňĺá˙ ďî÷ňč ďîëó÷čëîńü... Ĺńëč áű íĺ îäíî "íî"!
ß ěîăó ěĺí˙ňüń˙ ěĺńňŕěč ńî ńâîĺé ňĺíüţ, ęîăäŕ çŕőî÷ó!
183
00:16:10,110 --> 00:16:12,530 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěĺí˙ňüń˙... ěĺńňŕěč?
184
00:16:12,530 --> 00:16:15,660 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çíŕ÷čň... Âíóňđč Îçŕ ńĺé÷ŕń...
185
00:16:17,490 --> 00:16:21,120 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕęčěč äĺřĺâűěč ôîęóńŕěč âŕě íĺ îäîëĺňü ďîâĺëčňĺë˙ ňĺíĺé!
186
00:16:21,120 --> 00:16:25,460 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ ňĺďĺđü, ˙ çŕáĺđó č ňâîţ ňĺíü, ěčëî÷ęŕ!
187
00:16:35,890 --> 00:16:37,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đîáčí-÷ŕí!
188
00:17:12,590 --> 00:17:15,880 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ďîáĺäčëč óćĺ ňđîčő âŕřčő!
189
00:17:15,880 --> 00:17:20,220 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕŕŕŕ! Ňĺďĺđü č Đîáčí ëčřčëŕńü ňĺíč!
190
00:17:21,920 --> 00:17:26,310 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äë˙ ňĺá˙ ďîęŕ íĺň ňĺëŕ, íî ďîçćĺ îá˙çŕňĺëüíî íŕéäĺě!
191
00:17:32,030 --> 00:17:33,990 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Diable Jambe
192
00:17:32,030 --> 00:17:33,990 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Äü˙âîëüńęŕ˙ íîăŕ
193
00:17:34,780 --> 00:17:37,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđňîâ óáëţäîę!
194
00:17:39,200 --> 00:17:42,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âĺđíč íŕçŕä ňĺíü Đîáčí-÷ŕí!
195
00:17:43,040 --> 00:17:44,450 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Extra Hach
196
00:17:44,450 --> 00:17:46,370 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Brick Bat
197
00:17:50,250 --> 00:17:52,710 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńíîâŕ ěĺí˙ĺřüń˙ ń ňĺíüţ?!
198
00:17:56,670 --> 00:17:58,970 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íî ĺńëč îí ďîěĺí˙ëń˙... Çíŕ÷čň...
199
00:17:59,430 --> 00:18:03,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîđč˙ îď˙ňü â ćčâîňĺ Îçŕ?!
200
00:18:05,350 --> 00:18:08,190 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîőîćĺ, ěű âĺđíóëčńü ę ňîěó, ń ÷ĺăî íŕ÷číŕëč.
201
00:18:08,190 --> 00:18:11,610 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîç˙čí, äŕ ÷ňî çŕ äĺëŕ!
202
00:18:11,610 --> 00:18:14,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ćĺ ăîâîđčë, ýňî ĚÎß áčňâŕ!
203
00:18:14,150 --> 00:18:18,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîńňč, Îç. ß ńíîâŕ ěĺřŕţ ňĺáĺ đŕçâëĺęŕňüń˙.
204
00:18:23,830 --> 00:18:27,960 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äóěŕţ, íŕäî ďđčęîí÷čňü ýňó äĺâęó!
205
00:18:31,420 --> 00:18:34,300 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
206
00:18:34,800 --> 00:18:38,090 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕŕŕŕ! Îí ńíîâŕ đŕńň˙ăčâŕĺňń˙!
207
00:18:37,760 --> 00:18:40,680 SSA: Dialogue, Layer: 0, Style: *Simple, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ńĺđüĺçíî?! Íŕďŕäŕĺň íŕ Đîáčí, ďîęŕ îíŕ áĺç ńîçíŕíč˙!
208
00:18:46,100 --> 00:18:49,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńŕíäćč! Đîáčí! Ńďŕńč ĺĺ!
209
00:18:49,060 --> 00:18:51,730 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Bazooka
210
00:18:51,730 --> 00:18:53,360 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Diable Jambe
211
00:18:54,190 --> 00:18:56,070 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Frite Assortie
212
00:18:54,190 --> 00:18:56,070 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ćŕđĺíîĺ ŕńńîđňč
213
00:19:04,080 --> 00:19:06,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îăî! Îňđŕçčë!
214
00:19:12,210 --> 00:19:15,460 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî íŕř řŕíń... Îňíĺńč Đîáčí-÷ŕí â áĺçîďŕńíîĺ ěĺńňî!
215
00:19:15,670 --> 00:19:16,670 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âńĺ ďîí˙ë!
216
00:19:18,010 --> 00:19:22,260 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýýýýýé! Ńŕíäćč! Çîđî!
217
00:19:25,100 --> 00:19:27,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×îďďĺđ! ×ňî ňű ňŕě äĺëŕĺřü?
218
00:19:29,890 --> 00:19:33,940 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńěîă âű˙ńíčňü ďđč÷číó ńěĺđňč Îçŕ 500 ëĺň íŕçŕä!
219
00:19:34,810 --> 00:19:36,020 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđč÷číó ńěĺđňč?
220
00:19:36,020 --> 00:19:40,610 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕňŕęóéňĺ ĺăî ďđŕâóţ đóęó! Ýňî íĺ íŕńňî˙ůŕ˙ đóęŕ Îçŕ!
221
00:19:41,030 --> 00:19:46,080 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîăáŕę őîđîřî ďîđŕáîňŕë íŕä íčě,
íî íŕ ńňűęĺ ĺńňü ńëĺäű îáěîđîćĺíč˙!
222
00:19:46,080 --> 00:19:52,210 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß íĺ ńîâńĺě óâĺđĺí, íî ďîőîćĺ, 500 ëĺň íŕçŕä, Îç ďîăčá îň őîëîäŕ!
223
00:19:52,620 --> 00:19:58,630 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕćĺ ňŕęîé ěîíńňđ, ęŕę îí, íč÷ĺăî íĺ ńěîă ďîäĺëŕňü
ń ńčëŕěč ďđčđîäű! Îí óěĺđ, ďóňĺřĺńňâó˙ ďî Ńňđŕíĺ Ëüäŕ!
224
00:19:59,300 --> 00:20:03,470 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çíŕĺňĺ ďî÷ĺěó? Äĺëî â ňîě, ÷ňî 500 ëĺň íŕçŕä Îç őîäčë...
225
00:20:03,470 --> 00:20:05,260 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ăîëűě!
226
00:20:06,100 --> 00:20:08,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ÷ĺě íŕě ýňî ďîěîćĺň!!!
227
00:20:08,890 --> 00:20:13,140 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çîěáč íĺ ÷óâńňâóţň áîëü, íî čő âńĺ đŕâíî ěîćíî đŕíčňü!
228
00:20:13,140 --> 00:20:16,230 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîńëĺ íŕřčő ŕňŕę âńĺ ĺăî ńňŕđűĺ đŕíű îňęđîţňń˙!
229
00:20:16,230 --> 00:20:21,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺńëč ěű ďîâđĺäčě ýňó đóęó, ĺăî ńčëŕ óěĺíüřčňń˙ âäâîĺ!
230
00:20:21,150 --> 00:20:22,820 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕę ÷ňî ŕňŕęóéňĺ ýňî ďëĺ÷î!
231
00:20:22,820 --> 00:20:29,330 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ňű ňŕě đŕçîđŕëń˙ íŕ ěîĺě ďëĺ÷ĺ, ěĺëţçăŕ?!
232
00:20:31,000 --> 00:20:32,290 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×îďďĺđ!
233
00:20:41,840 --> 00:20:44,130 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Ĺăî íĺň?
234
00:20:44,680 --> 00:20:50,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕćĺ ýňîň óäŕđ íŕíĺń ňĺáĺ ďîâđĺćäĺíč˙,
íî ňű âĺäü íĺ ďî÷óâńňâîâŕë áîëč, âĺđíî?
235
00:20:50,640 --> 00:20:51,520 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?
236
00:20:51,970 --> 00:20:54,770 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Ńďđ˙ňŕëń˙ â đóęĺ?
237
00:20:55,120 --> 00:21:00,360 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß âĺäü ěŕëĺíüęčé, ďîýňîěó ëĺăęî ěîăó
ńďđ˙ňŕňü˙ â ďđîěĺćóňęĺ ňâîĺăî ęóëŕęŕ!
238
00:21:00,360 --> 00:21:01,480 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Rumble
239
00:21:01,980 --> 00:21:03,320 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Jumping Point
240
00:21:03,650 --> 00:21:05,200 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Arm Point
241
00:21:05,990 --> 00:21:07,110 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×îďďĺđ!
242
00:21:07,780 --> 00:21:10,580 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîđîřî óâĺđíóëń˙! ß ďîěîăó ňĺáĺ!
243
00:21:10,580 --> 00:21:12,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńŕíäćč, ńäĺëŕĺě ýňî!
244
00:21:15,410 --> 00:21:18,040 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Arme De L'air
245
00:21:15,410 --> 00:21:18,040 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Ŕňŕęŕ âîĺííî-âîçäóříűő ńčë
246
00:21:18,750 --> 00:21:20,170 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Split Hoof
247
00:21:18,750 --> 00:21:20,170 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Đŕńęîë ęîďűňîě
248
00:21:20,840 --> 00:21:22,840 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Roseo Shoot
249
00:21:20,840 --> 00:21:22,840 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Âűńňđĺë Đîçĺî
250
00:21:32,560 --> 00:21:35,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óáëţäęč!
251
00:21:35,600 --> 00:21:43,480 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕę č áóäĺňĺ áčňü â îäíî č ňîćĺ ěĺńňî?! Ěíĺ âńĺ đŕâíî íĺ áîëüíî!
252
00:21:43,480 --> 00:21:50,870 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đŕáîňŕĺň, îňëč÷íî! Áîëü - ýňî ńčăíŕë äë˙ çŕůčňű ňĺëŕ!
Ĺńëč ňű ĺĺ íĺ ÷óâńňâóĺřü, ýňî íĺ çíŕ÷čň, ÷ňî ňű ńčëüíĺĺ!
253
00:21:50,870 --> 00:21:51,780 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×îďďĺđ!
254
00:21:52,950 --> 00:21:56,080 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çŕňęíčńü óćĺ!
255
00:21:56,080 --> 00:21:59,080 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé! Âű äâîĺ, ýňî îďŕńíî! Áĺăčňĺ îňňóäŕ!
256
00:21:59,080 --> 00:22:02,460 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
257
00:22:03,000 --> 00:22:04,630 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âîň ÷ĺđň!
258
00:22:04,630 --> 00:22:06,840 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ďëîőî!
259
00:22:06,840 --> 00:22:11,760 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gatling
260
00:22:17,520 --> 00:22:20,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ŃŔÍÄĆČ! ×ÎĎĎĹĐ!
261
00:22:35,040 --> 00:22:37,790 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺůĺ äâîčő...
262
00:22:37,790 --> 00:22:41,750 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óíč÷ňîćŕţň... Îäíîăî çŕ äđóăčě...
263
00:22:41,750 --> 00:22:43,170 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň!
264
00:22:51,090 --> 00:22:54,010 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺňâĺđňűé... Ď˙ňűé...
265
00:23:02,320 --> 00:23:04,360 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îńňŕëîńü ňđîĺ!
266
00:23:09,990 --> 00:23:12,780 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ćĺ äĺëŕňü?! Ěű îáđĺ÷ĺíű! Ęňî ńďŕńĺň íŕń...
267
00:23:12,780 --> 00:23:14,330 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýýý!? Ňű ĺůĺ ęňî?!
268
00:23:14,330 --> 00:23:17,290 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîíęč! Äč! Ëóôôč!
269
00:23:17,290 --> 00:23:18,330 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ÷ňî, řóňęŕ?!
270
00:23:18,330 --> 00:23:20,580 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî äĺéńňâčňĺëüíî ˙!
271
00:23:20,580 --> 00:23:25,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕęîăî ÷ĺđňŕ ń ňîáîé ďđîčçîřëî? Č ňű... Ňű íĺâĺđî˙ňíî ńčëĺí!
272
00:23:25,500 --> 00:23:26,920 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
 ńëĺäóţůĺé ńĺđčč One Piece
273
00:23:26,920 --> 00:23:30,170 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âĺëčęîĺ ńđŕćĺíčĺ íŕ÷číŕĺňń˙! Ëóôôč ďđîňčâ Ëóôôč!
274
00:23:30,170 --> 00:23:32,430 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńňŕíó Ęîđîëĺě Ďčđŕňîâ!