One Piece TV
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1
00:00:01,240 --> 00:00:05,540 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďëűňü ďî îăđîěíűě áĺçäîííűě ěîđ˙ě!
2
00:00:05,540 --> 00:00:07,870 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îň âîńňîđăŕ ęđč÷ŕ.
3
00:00:07,870 --> 00:00:14,520 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč ńĺđäöĺ ďđîńčňń˙ â ďóňü - ďîäíčěŕé ˙ęîđ˙. Č îň ďîđňŕ îň÷ŕëü!
4
00:00:21,780 --> 00:00:25,330 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ďëűâĺě â ńňîđîíĺ îň îáű÷íűő ďóňĺé
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00:00:25,330 --> 00:00:29,070 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěĺć âîäîţ č íĺáîě, âîńëĺä ěĺ÷ňĺ.
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00:00:29,070 --> 00:00:34,430 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íŕř ńîáńňâĺííűé ďóňü íŕń ńňđĺëęîţ ęîěďŕńŕ âĺäĺň
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00:00:34,430 --> 00:00:40,690 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňóäŕ, ăäĺ â ěîđńęîé ăëóáčíĺ, âńĺő íŕń íîâűĺ ćäóň ďđčęëţ÷ĺíč˙.
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00:00:40,690 --> 00:00:47,080 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č íŕ äóřĺ ňŕę âĺńĺëî ěíĺ, ĺńëč îá ýňîě äóěŕţ ˙.
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00:00:47,430 --> 00:00:51,820 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďëűňü ďî îăđîěíűě áĺçäîííűě ěîđ˙ě!
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00:00:51,820 --> 00:00:54,020 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îň âîńňîđăŕ ęđč÷ŕ.
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00:00:54,020 --> 00:01:01,410 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč ńĺđäöĺ ďđîńčňń˙ â ďóňü - ďîäíčěŕé ˙ęîđ˙. Č îň ďîđňŕ îň÷ŕëü!
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00:01:08,390 --> 00:01:11,630 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ńëŕäęîĺ ÷óâńňâî íŕ÷ŕëŕ ďóňč
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00:01:11,630 --> 00:01:15,100 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß çŕáűňü íĺ ńóěĺţ, ęŕę íč ęđóňč.
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00:01:15,100 --> 00:01:20,910 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńňđŕőŕ ëčřĺí, ęîăäŕ ďŕđóń őëĺůĺň çŕ ńďčíîé.
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00:01:20,910 --> 00:01:26,990 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńĺé÷ŕń ńňîčň ňîëüęî đĺřčňü, ÷ňî ďîđŕ â äîđîăó îňďđŕâë˙ňüń˙.
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00:01:26,990 --> 00:01:33,580 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕę, îňáčâŕ˙ áĺřĺíűé đčňě, đŕäîńňíî îňçîâóňń˙ ńĺđäöŕ.
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00:01:33,810 --> 00:01:40,400 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âńĺ ńîęđîâčůŕ ěčđŕ â ěĺřîę ńîáĺđĺě, č ďîä đŕäîńňíűé ńěĺő
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00:01:40,400 --> 00:01:47,750 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ňóň ćĺ âńĺ ďîňđŕňčě, íčńęîëüęî íĺ ćŕëĺ˙ î ňîě, ďčđ óńňđîčâ äë˙ âńĺő.
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00:02:00,640 --> 00:02:04,870 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âěĺńňĺ ďîâĺđčě, ÷ňî äŕćĺ ďóńňűĺ ńĺđäöŕ
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00:02:04,870 --> 00:02:06,870 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îęđűë˙ĺň ěĺ÷ňŕ,
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00:02:06,870 --> 00:02:13,740 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ĺńëč âĺňĺđ ďîďóňíűé íŕě â ńďčíó áóäĺň äóňü äî ęîíöŕ, ěű ńóěĺĺě ëĺňŕňü!
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00:02:13,740 --> 00:02:20,080 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕéňĺ âńĺ ńîęđîâčůŕ ěčđŕ â ěĺřîę ńîáĺđĺě, č ďîä đŕäîńňíűé ńěĺő,
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00:02:20,080 --> 00:02:27,080 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ňóň ćĺ âńĺ ďîňđŕňčě, íčńęîëüęî íĺ ćŕëĺ˙ î ňîě, ďčđ óńňđîčâ äë˙ âńĺő!
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00:02:27,080 --> 00:02:29,750 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďĺđĺâîä ďĺńíč - Corran
Đóńńęčé ďĺđĺâîä ďđĺäńňŕâëĺí ďđîĺęňîě One-Piece.ru
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00:02:31,460 --> 00:02:32,430 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áîăŕňńňâî.
26
00:02:32,430 --> 00:02:33,680 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âëŕńňü.
27
00:02:33,680 --> 00:02:34,610 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńčëŕ.
28
00:02:35,720 --> 00:02:38,440 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺëîâĺę, ęîňîđűé čěĺë âńĺ ýňî.
29
00:02:38,440 --> 00:02:39,600 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîđîëü Ďčđŕňîâ,
30
00:02:39,600 --> 00:02:40,890 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ăîë Ä. Đîäćĺđ.
31
00:02:41,560 --> 00:02:43,900 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńëîâŕ, ęîňîđűĺ îí ńęŕçŕë ďĺđĺä ńâîĺé ńěĺđňüţ,
32
00:02:43,910 --> 00:02:45,850 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîáóäčëč ëţäĺé ńî âńĺăî ńâĺňŕ...
33
00:02:45,850 --> 00:02:47,350 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňďđŕâčňüń˙ â ěîđĺ!
34
00:02:47,860 --> 00:02:49,740 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîč ńîęđîâčůŕ?
35
00:02:50,240 --> 00:02:52,040 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺńëč âű őîňčňĺ čő - îíč âŕřč!
36
00:02:52,040 --> 00:02:53,650 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čůčňĺ Čő.
37
00:02:53,650 --> 00:02:56,320 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß îńňŕâčë âńĺ â îäíîě ěĺńňĺ.
38
00:02:56,960 --> 00:02:59,400 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëţäč, â ďîčńęŕő ďđčęëţ÷ĺíčé,
39
00:02:59,400 --> 00:03:01,280 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňďđŕâčëčńü íŕ Ăđŕíä Ëŕéí
40
00:03:02,050 --> 00:03:04,050 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěčđ íŕőîäčňń˙ ńĺé÷ŕń
41
00:03:04,050 --> 00:03:05,510 SSA: Dialogue, Layer: 0, Style: *Roger, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
 Âĺëčęîé Ýđĺ Ďčđŕňîâ!
42
00:03:07,120 --> 00:03:10,460 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ âîň č ˙! Ëĺ÷ó, ęŕę ńňđĺëŕ!
43
00:03:12,880 --> 00:03:16,960 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîëíčĺíîńíűé ęîńň˙íîé ěĺ÷!
44
00:03:19,720 --> 00:03:22,630 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěčńńč˙... Çŕâĺđřĺíŕ.
45
00:03:23,340 --> 00:03:25,220 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
46
00:03:25,220 --> 00:03:26,850 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺóćĺëč îí ńîáčđŕĺňń˙...?!
47
00:03:26,850 --> 00:03:28,970 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Axe
48
00:03:29,520 --> 00:03:30,810 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áđóę!
49
00:03:35,810 --> 00:03:36,820 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đîáčí-÷ŕí!
50
00:03:43,320 --> 00:03:47,200 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
51
00:03:47,200 --> 00:03:48,490 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âîň ÷ĺđň!
52
00:03:48,490 --> 00:03:49,870 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî ďëîőî!
53
00:03:49,870 --> 00:03:54,880 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gatling
54
00:03:57,670 --> 00:04:00,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńŕíäćč! ×îďďĺđ!
55
00:04:14,770 --> 00:04:19,070 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6}Âĺëčęîĺ ńđŕćĺíčĺ íŕ÷číŕĺňń˙!
56
00:04:14,770 --> 00:04:19,070 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëóôôč ďđîňčâ Ëóôôč!
57
00:04:42,550 --> 00:04:46,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îńňŕëîńü âńĺăî ňđîĺ!
58
00:04:50,390 --> 00:04:54,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕé ćĺ! Äîáĺé čő, Îç!
59
00:04:56,060 --> 00:04:58,190 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí čäĺň ńţäŕ!
60
00:05:02,150 --> 00:05:06,110 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺ ńěîćĺě... Âňđîĺě ěű íĺ ńěîćĺě îäîëĺňü ĺăî!
61
00:05:06,110 --> 00:05:09,370 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ó íŕń íĺň íč řŕíńŕ! ×ňî ćĺ íŕě äĺëŕňü?!
62
00:05:10,410 --> 00:05:11,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď!
63
00:05:11,830 --> 00:05:13,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß îňâëĺęó ĺăî!
64
00:05:13,950 --> 00:05:15,330 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîńňŕđŕéń˙!
65
00:05:15,330 --> 00:05:18,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Ýé, ÷ňî ňű čěĺĺřü â âčäó, Çîđî?!
66
00:05:18,000 --> 00:05:21,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Î! Ďîí˙ë! Ňŕę âîň ÷ňî ňű çŕäóěŕë?
67
00:05:21,250 --> 00:05:22,920 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áóäĺň ńäĺëŕíî!
68
00:05:22,920 --> 00:05:25,550 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?  ÷ĺě äĺëî, Óńîďď?
69
00:05:25,550 --> 00:05:28,840 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
70
00:05:28,840 --> 00:05:31,470 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Pistol
71
00:05:32,100 --> 00:05:35,520 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
72
00:05:32,600 --> 00:05:33,470 SSA: Dialogue, Layer: 0, Style: *Simple, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî?!
73
00:05:34,430 --> 00:05:36,850 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
108 Pound Can -
74
00:05:36,640 --> 00:05:39,150 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Bell
75
00:06:00,170 --> 00:06:02,670 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîęŕ îí ŕňŕęóĺň, ˙ íĺ ěîăó ĺăî đŕíčňü!
76
00:06:02,670 --> 00:06:04,550 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ĺůĺ íĺ ăîňîâî, Óńîďď?
77
00:06:09,760 --> 00:06:16,350 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî âĺëč÷ŕéřĺĺ ńđŕćĺíčĺ ÷ĺëîâĺęŕ ďî čěĺíč Óńîďď... Íĺ ňîđîďč!
78
00:06:20,770 --> 00:06:22,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, ăđîěčëŕ!
79
00:06:23,690 --> 00:06:26,900 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß áű ďîčăđŕë ń ňîáîé ÷óňü ďîäîëüřĺ, íî...
80
00:06:27,360 --> 00:06:29,400 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áëčçčňń˙ đŕńńâĺň.
81
00:06:29,860 --> 00:06:31,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕę íŕń÷ĺň ňîăî, ÷ňîáű ďîęîí÷čňü ń ýňčě?!
82
00:06:31,700 --> 00:06:32,990 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺăî?
83
00:06:35,580 --> 00:06:41,880 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ňű íĺńĺřü? Ňĺáĺ ňŕę őî÷ĺňń˙ ćčňü?
Âńĺ ĺůĺ äóěŕĺřü, ÷ňî ńěîćĺřü ďîáĺäčňü íŕń?!
84
00:06:41,880 --> 00:06:43,040 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ!
85
00:06:44,590 --> 00:06:48,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Î, ˙ ńěîňđţ, ňű âĺńüěŕ ńŕěîóâĺđĺí!
86
00:06:48,760 --> 00:06:54,010 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß íčęîăäŕ íĺ ńäŕţńü! Äŕâŕé, íŕďŕäŕé, ěîíńňđ!
87
00:06:54,550 --> 00:06:56,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß đŕçđĺćó ňĺá˙!
88
00:07:01,850 --> 00:07:07,030 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ?! Őâŕňčň áĺçäĺëüíč÷ŕňü, Îç! Áűńňđĺĺ, ďđčęîí÷č ĺăî!
89
00:07:08,690 --> 00:07:15,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîç˙čí, ˙ ńŕě đĺřó, ęîăäŕ ěíĺ óáčňü ĺăî! Íĺ âěĺřčâŕéňĺńü!
90
00:07:19,910 --> 00:07:22,460 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
91
00:07:22,460 --> 00:07:23,540 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çîđî!
92
00:07:23,540 --> 00:07:25,540 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďĺđâŕ˙ óńčëĺííŕ˙ đóęŕ! Âňîđŕ˙ óńčëĺííŕ˙ đóęŕ!
93
00:07:25,540 --> 00:07:27,380 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Santoryuu
94
00:07:27,380 --> 00:07:29,210 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Pistol
95
00:07:28,380 --> 00:07:32,010 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Two Gorilla Strike
96
00:07:38,810 --> 00:07:40,980 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđňîâ óáëţäîę!
97
00:07:42,350 --> 00:07:45,980 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áëčí! Íĺ ěîăó âűňŕůčňü...
98
00:07:49,280 --> 00:07:50,690 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Santoryuu
99
00:07:52,570 --> 00:07:54,240 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Yaksha Crow
100
00:07:52,570 --> 00:07:54,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
{\a6} Íî÷íîé Âîđîí
101
00:08:02,830 --> 00:08:05,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ! Ńđŕáîňŕëî! Ńđŕáîňŕëî!
102
00:08:05,250 --> 00:08:06,670 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď! Äŕâŕé!
103
00:08:06,290 --> 00:08:10,090 SSA: Dialogue, Layer: 0, Style: *Simple, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńíîâŕ â ďđŕâóţ đóęó? Ńęîëüęî ěîćíî!
104
00:08:10,090 --> 00:08:12,630 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ăîâîđčë ćĺ, íč÷ĺăî íĺ âűéäĺň!
105
00:08:15,470 --> 00:08:17,890 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěĺëęčé ďđčäóđîę!
106
00:08:17,890 --> 00:08:19,390 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čń÷ĺç?!
107
00:08:24,190 --> 00:08:25,690 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çîđî!
108
00:08:34,910 --> 00:08:38,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ďîáĺäčë!
109
00:08:38,240 --> 00:08:39,660 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, Îç!
110
00:08:40,240 --> 00:08:41,790 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńěîňđč ńţäŕ!
111
00:09:01,560 --> 00:09:02,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîëó÷čëîńü!
112
00:09:05,100 --> 00:09:09,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? ß ňîëüęî ÷ňî... ÷ňî-ňî ďđîăëîňčë?
113
00:09:09,560 --> 00:09:14,690 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺóćĺëč ýňî... Ŕő ňű!
114
00:09:15,200 --> 00:09:17,820 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď... ×ňî ýňî áűëî?
115
00:09:19,570 --> 00:09:26,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńäĺëŕë ýňî... Ńäĺëŕë... ß çŕńňŕâčë Îçŕ ďđîăëîňčňü ńîëü!
116
00:09:26,250 --> 00:09:30,670 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ! ß ńäĺëŕë ýňî! Íó ęŕę ňĺáĺ?!
117
00:09:35,590 --> 00:09:38,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńîëü? Ďđč ÷ĺě çäĺńü ńîëü?
118
00:09:38,300 --> 00:09:43,520 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Î, ňî÷íî, ňű ćĺ íĺ çíŕĺřü! Ńîëü - ńëŕáîĺ ěĺńňî çîěáč!
119
00:09:43,520 --> 00:09:46,940 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńěîňđč! Îçó ęîíĺö!
120
00:09:51,730 --> 00:09:58,660 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺíü Ëóôôč âűőîäčň! Ńîëü ńäĺëŕëŕ ńâîĺ äĺëî! Ěű ďîáĺäčëč!
121
00:09:58,990 --> 00:10:01,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâŕé!
122
00:10:31,480 --> 00:10:33,440 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺ îćčäŕëč, äŕ?!
123
00:10:34,230 --> 00:10:37,690 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďî÷ĺěó... Ňŕě ňĺíü Ěîđčč!?
124
00:10:37,690 --> 00:10:40,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ń ńŕěîăî íŕ÷ŕëŕ çŕůčůŕë ĺăî čçíóňđč!
125
00:10:42,460 --> 00:10:44,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňű ňŕęîé äóđŕę!
126
00:10:44,450 --> 00:10:51,880 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺóćĺëč ňű äóěŕë, ÷ňî ˙ íĺ ďîçŕáîňčëń˙ î çŕůčňĺ
ĺäčíńňâĺíîăî ńëŕáîăî ěĺńňŕ Îçŕ, ĺńëč âű çíŕëč î íĺě?
127
00:10:51,880 --> 00:10:53,210 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čäčîň!
128
00:10:58,550 --> 00:11:00,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň!
129
00:11:00,050 --> 00:11:03,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďî-ěîĺěó ýňî ňâîĺ, Äëčííîíîńűé!
130
00:11:03,600 --> 00:11:04,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď!
131
00:11:10,270 --> 00:11:11,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď!
132
00:11:13,600 --> 00:11:24,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺň! Ýňî óćŕńíî! Ńîëü! Ńîëü, ęîňîđóţ íŕřĺë Áđóę!
×ĺđň! ×ĺđň! Ýňî âńĺ, ÷ňî ó íŕń îńňŕëîńü! ×ĺđň! ×ĺđň!
133
00:11:24,450 --> 00:11:26,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí îáěŕíóë ěĺí˙...
134
00:11:26,450 --> 00:11:30,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńîëü... ×ĺđň!
135
00:11:30,620 --> 00:11:36,420 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu no Stamp
136
00:11:37,670 --> 00:11:39,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đŕçěŕćü ĺăî!
137
00:11:44,970 --> 00:11:45,890 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď!
138
00:11:47,810 --> 00:11:49,310 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Óńîďď!!
139
00:11:50,730 --> 00:11:55,230 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îńňŕíîâčńü... Őâŕňčň! Óńîďď! Óńîďď!!
140
00:11:55,900 --> 00:11:57,770 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđĺęđŕňč!
141
00:11:59,900 --> 00:12:04,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîäîëćŕé! Đŕçäŕâč ĺăî! Č ýňó äĺâęó ňîćĺ!
142
00:12:13,030 --> 00:12:15,790 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕâč čő! Äŕâč!
143
00:12:15,790 --> 00:12:22,670 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńäĺëŕé čç íčő îňáčâíóţ! Đŕçäŕâč âńţ čő ćŕëęóţ ęîěŕíäó!
144
00:12:22,670 --> 00:12:30,180 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îíč ĺůĺ ćčâű! Äŕâč čő, ďîęŕ îň íčő ěîęđîăî ěĺńňŕ íĺ îńňŕíĺňń˙!
145
00:12:41,030 --> 00:12:43,490 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, çäîđîâ˙ę!
146
00:12:44,320 --> 00:12:48,620 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîăî ňű ňŕě ňîď÷ĺřü?
147
00:12:53,330 --> 00:12:57,500 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ó ňĺá˙ ďîä íîăŕěč íčęîăî íĺň!
148
00:12:59,920 --> 00:13:01,460 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? ß... ß...
149
00:13:03,210 --> 00:13:05,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńďŕńĺí?
150
00:13:07,010 --> 00:13:11,180 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺ çíŕţ, ęňî ňű, íî âńĺ đŕâíî ńďŕ... Ýý?!
151
00:13:11,180 --> 00:13:11,930 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺ âĺđţ!
152
00:13:13,220 --> 00:13:15,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňű ĺůĺ ęňî?
153
00:13:16,100 --> 00:13:18,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěĺí˙ çîâóň...
154
00:13:20,360 --> 00:13:23,230 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîíęč Ä. Ëóôôč!
155
00:13:30,990 --> 00:13:32,990 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëó...
156
00:13:33,450 --> 00:13:36,710 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëóôôč?!
157
00:13:36,710 --> 00:13:51,180 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đóńńęčĺ ńóáňčňđű ďđĺäńňŕâëĺíű ďđîĺęňîě One-Piece.ru
158
00:13:52,760 --> 00:13:57,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëóôôč... ×ňî ýňî çíŕ÷čň?!
159
00:13:57,730 --> 00:14:03,070 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňű íĺěíîăî ďîőîć íŕ íĺăî... Ńĺđüĺçíî?! Ýňî äĺéńňâčňĺëüíî ňű?!
160
00:14:03,480 --> 00:14:06,110 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ... Ýňî ˙!
161
00:14:06,110 --> 00:14:10,410 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č ăîâîđčřü ňŕę ćĺ... ×ňî ń ňîáîé ďđîčçîřëî?
162
00:14:10,410 --> 00:14:15,540 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňîň ďŕđĺíü... Îí óěĺĺň ňđŕíńôîđěčđîâŕňüń˙?
163
00:14:15,540 --> 00:14:17,660 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čëč...
164
00:14:19,790 --> 00:14:22,790 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îńňŕëüíűĺ... Ďđîčăđŕëč, äŕ?
165
00:14:22,790 --> 00:14:28,970 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ä-Äŕ... Ýňîň ěîíńňđ âűđóáčë âńĺő, ęđîěĺ íŕń.
166
00:14:28,970 --> 00:14:31,930 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âîň ęŕę? Îňîéäčňĺ-ęŕ íŕçŕä.
167
00:14:31,930 --> 00:14:41,810 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íŕçŕä? Ňű óâĺđĺí, ÷ňî ńďđŕâčřüń˙, Ëóôôč?! Â ýňîě çîěáč ňâî˙
ňĺíü! Îí ěîćĺň đŕńň˙ăčâŕňüń˙ č čńďîëüçîâŕňü âńĺ ňâîč ňĺőíčęč!
168
00:14:41,810 --> 00:14:44,610 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ňű ńîáčđŕĺřüń˙ äĺëŕňü?
169
00:14:44,610 --> 00:14:48,150 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Î ÷ĺě îíč ňŕě ăîâîđ˙ň?
170
00:14:48,150 --> 00:14:51,610 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őě, íĺâŕćíî. Ďđčáĺé ĺăî, Îç!
171
00:14:51,610 --> 00:14:57,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęŕę ńęŕćĺňĺ! Gomu Gomu No
172
00:15:02,250 --> 00:15:03,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ŕňŕęóĺň!
173
00:15:03,000 --> 00:15:04,880 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Rifle
174
00:15:13,260 --> 00:15:15,260 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî?!
175
00:15:17,020 --> 00:15:21,480 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ĺäčíńňâĺííűé... Ëóôôč!!!
176
00:15:31,240 --> 00:15:33,240 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńţäŕ ÷ňî-ňî ëĺňčň!
177
00:15:33,240 --> 00:15:34,030 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ýňî?
178
00:15:34,030 --> 00:15:34,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďňčöŕ?
179
00:15:34,740 --> 00:15:37,450 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áűňü íĺ ěîćĺň!!
180
00:15:40,040 --> 00:15:43,210 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî Îç!!!
181
00:15:54,220 --> 00:15:55,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺâĺđî˙ňíî!
182
00:15:56,470 --> 00:16:02,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî... Ňî÷íî Ëóôôč? Ďđîńňî íĺâĺđî˙ňíî!
183
00:16:14,740 --> 00:16:16,700 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ! ×ňî?!
184
00:16:28,750 --> 00:16:31,920 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńęŕćčňĺ ěíĺ... ×ňî ďđîčńőîäčň?!
185
00:16:32,420 --> 00:16:34,840 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ńäĺëŕë ýňî!
186
00:16:34,840 --> 00:16:36,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí âńňóďčë â áîé ń Îçîě!
187
00:16:36,760 --> 00:16:38,760 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî íŕř řŕíń! Íŕéäčňĺ čő!
188
00:16:39,180 --> 00:16:42,310 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ? Ęňî... Ęňî ýňč ëţäč?
189
00:16:42,930 --> 00:16:44,600 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íó? Ňű íŕřĺë čő?
190
00:16:45,310 --> 00:16:46,900 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺň. Ăäĺ ćĺ îíč?
191
00:16:49,860 --> 00:16:53,780 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Î! Ýé! Âîí îäčí! Îí čç čő ęîěŕíäű!
192
00:16:54,570 --> 00:16:55,570 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çäĺńü ĺůĺ!
193
00:16:56,410 --> 00:16:58,370 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňîň ńčëüíî đŕíĺí!
194
00:16:58,370 --> 00:17:00,910 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čő âńĺő íĺőčëî čçáčëč!
195
00:17:00,910 --> 00:17:02,910 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îň ýňîăî âîîáůĺ îäíč ęîńňč îńňŕëčńü!
196
00:17:04,540 --> 00:17:08,580 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íĺëüç˙ čő çäĺńü îńňŕâë˙ňü. Íóćíî ęŕę ěîćíî ńęîđĺĺ äîńňŕâčňü čő â áĺçîďŕńíîĺ ěĺńňî!
197
00:17:10,670 --> 00:17:14,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî îíč äĺëŕţň? Îíč âîîáůĺ ëţäč...
198
00:17:14,720 --> 00:17:15,930 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Čëč çîěáč?
199
00:17:15,930 --> 00:17:18,140 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî čě íóćíî îň Çîđî č îńňŕëüíűő?
200
00:17:18,140 --> 00:17:20,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Íŕě íŕäî ńďĺřčňü!
201
00:17:20,100 --> 00:17:21,060 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âĺđíî!
202
00:17:21,060 --> 00:17:23,520 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu no Stamp
203
00:17:26,640 --> 00:17:29,810 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, ýé! ×ňî ďđîčńőîäčň?!
204
00:17:30,230 --> 00:17:34,780 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îç ďđîčăđűâŕĺň! Ĺăî řâűđ˙ţň, ęŕę ďóřčíęó.
205
00:17:40,280 --> 00:17:44,120 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî ďđîčńőîäčň?! Ýé, Îç!!
206
00:17:46,120 --> 00:17:53,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýýýýé! Âű ńëűřŕëč! Ěîđč˙-ńŕěŕ â ćčâîňĺ ó Îçŕ!
207
00:17:53,050 --> 00:17:54,210 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňîîîîî?!
208
00:17:54,210 --> 00:18:02,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Őîňčňĺ ńęŕçŕňü, âĺëčęčé ďîâĺëčňĺëü âńĺăî Ňđčëëĺđ Áŕđęŕ
ńđŕćŕĺňń˙ â ďŕđĺ ń Îńîáűě Çîěáč č âńĺ đŕâíî ďđîčăđűâŕĺň?
209
00:18:02,560 --> 00:18:06,100 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňŕęîăî ďđîńňî íĺ ěîćĺň áűňü!
210
00:18:06,930 --> 00:18:12,070 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îç - ëĺăĺíäŕđíűé âîčí, 500 ëĺň íŕçŕä ďîëó÷čâřčé ďđîçâčůĺ "äĺěîí"!
211
00:18:12,070 --> 00:18:16,360 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ŕ íŕř őîç˙čí - îäčí čç Řč÷čáóęŕé... Ăĺęęî Ěîđč˙-ńŕěŕ!
212
00:18:26,950 --> 00:18:28,460 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ňî âű ńęŕçŕëč?!
213
00:18:28,460 --> 00:18:31,080 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ęîřěŕđ Ëóôôč?
214
00:18:31,080 --> 00:18:37,550 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âű çŕńóíóëč â Ëóôôč 100 ňĺíĺé č ďđĺâđŕňčëč ĺăî â ýňî?
215
00:18:37,550 --> 00:18:40,640 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âńĺ âĺđíî, ďŕđĺíĺę čç ęîěŕíäű ăĺđîĺâ!
216
00:18:40,640 --> 00:18:44,260 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďî ďđŕâäĺ ăîâîđ˙, ěű č ńŕěč čńďóăŕëčńü ĺăî íîâîé ńčëű!
217
00:18:44,260 --> 00:18:47,930 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îäíŕęî, îí ńěîćĺň îńňŕâŕňüń˙ â ýňîé ôîđěĺ ĺůĺ îęîëî ňđĺő ěčíóň!
218
00:18:47,930 --> 00:18:51,810 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîńëĺ ÷ĺăî âńĺ ňĺíč ďîęčíóň ĺăî ňĺëî!
219
00:18:51,810 --> 00:18:57,740 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîńňčňĺ, ÷ňî ěű ńäĺëŕëč ýňî ń âŕřčě
ęŕďčňŕíîě, íî ó íŕń íĺ áűëî äđóăîăî âűáîđŕ!
220
00:18:57,740 --> 00:19:00,530 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű ńíîâŕ őîňčě ńňŕňü ďîëíîöĺííűěč ëţäüěč!
221
00:19:00,530 --> 00:19:02,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Č îí ĺäčíńňâĺííűé, ęňî ńěîćĺň ďîěî÷ü!
222
00:19:04,030 --> 00:19:10,080 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďî÷ňč đŕńńâĺëî... ×ĺđĺç íĺńęîëüęî ěčíóň đĺřčňń˙ íŕřŕ ńóäüáŕ!
223
00:19:10,080 --> 00:19:14,040 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěű đŕń÷čňűâŕĺě íŕ ňĺá˙... Ęîřěŕđ Ëóôôč!
224
00:19:30,270 --> 00:19:32,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Çŕěîę đŕçđóřĺí!
225
00:19:32,560 --> 00:19:34,560 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áűńňđĺĺ, áĺćčě îňńţäŕ!
226
00:19:49,370 --> 00:19:51,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ďđîńňî íĺâĺđî˙ňĺí.
227
00:19:51,000 --> 00:19:55,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îňëč÷íî! Íŕäĺđč ĺěó çŕä, Ëóôôč!
228
00:20:09,770 --> 00:20:14,350 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň âîçüěč... Ěĺëęčé óáëţäîę!
229
00:20:14,350 --> 00:20:20,400 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu no Bullet
230
00:20:27,830 --> 00:20:34,960 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Áîëüíî... Îç, ňű áĺńďîëĺçĺí! Ăäĺ ćĺ Ěóăčâŕđŕ ďîëó÷čë ňŕęóţ ńčëó?!
231
00:20:34,960 --> 00:20:41,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
×ĺđň! Ďđčäĺňń˙ âěĺřŕňüń˙! Íŕäî ňîëüęî âűëĺçňč čç ýňîé ęŕáčíű...
232
00:20:41,590 --> 00:20:43,510 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
233
00:20:44,930 --> 00:20:47,260 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Pistol
234
00:20:58,230 --> 00:21:01,860 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
235
00:21:06,320 --> 00:21:08,660 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Axe
236
00:21:12,290 --> 00:21:14,830 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Gomu Gomu No
237
00:21:15,920 --> 00:21:19,130 SSA: Dialogue, Layer: 0, Style: *Attack, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Storm
238
00:21:31,390 --> 00:21:32,470 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îç...
239
00:21:32,470 --> 00:21:34,730 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ěîđč˙-ńŕěŕ!
240
00:21:45,240 --> 00:21:47,950 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďŕäŕĺň ďđ˙ěî íŕ íŕń! Áĺđĺăčňĺńü!
241
00:22:04,590 --> 00:22:06,800 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďîâĺđčňü íĺ ěîăó...
242
00:22:07,720 --> 00:22:09,590 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńňîéňĺ! Ŕ ăäĺ Ëóôôč?!
243
00:22:23,230 --> 00:22:25,860 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňĺíč... Îíč âűőîä˙ň...
244
00:22:25,860 --> 00:22:28,900 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ń Ëóôôč âńĺ â ďîđ˙äęĺ?
245
00:22:36,410 --> 00:22:37,290 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ëóôôč!
246
00:22:37,290 --> 00:22:39,330 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýé, ňű ćčâîé?!
247
00:22:39,330 --> 00:22:41,580 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ýňî âĺäü íĺ ńîí, äŕ?
248
00:22:42,000 --> 00:22:44,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí č âďđŕâäó ďîáĺäčë?!
249
00:22:44,000 --> 00:22:47,550 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ńäĺëŕë ýňî... Íŕřč íŕäĺćäű îďđŕâäŕëčńü!
250
00:22:49,430 --> 00:22:52,430 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Îí ďîáĺäčë Îçŕ č Ěîđčţ!!!
251
00:22:52,430 --> 00:22:55,470 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Âńĺ íŕřč ňĺíč âĺđíóňń˙!!!
252
00:22:55,470 --> 00:23:01,980 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ňđčëëĺđ Áŕđę ďŕë!!!
253
00:23:09,860 --> 00:23:13,490 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Santoryuu Secret Technique: Three Thousand Worlds
254
00:23:13,490 --> 00:23:16,620 SSA: Dialogue, Layer: 0, Style: *SONG, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Armee D'Lair Power Shoot
255
00:23:16,620 --> 00:23:18,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ďđîňčâíčę - ňâî˙ ňĺíü!
256
00:23:18,250 --> 00:23:20,250 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Ńäĺëŕé ĺăî, Ëóôôč!
257
00:23:20,250 --> 00:23:25,000 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Äŕ! Âďĺđĺä... Gear Third!!!
258
00:23:25,000 --> 00:23:26,800 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
 ńëĺäóţůĺé ńĺđčč One Piece
259
00:23:26,800 --> 00:23:30,050 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
Đŕçâ˙çęŕ áëčçęŕ! Íŕíĺńĺě ďîńëĺäíčé óäŕđ!
260
00:23:30,050 --> 00:23:32,300 SSA: Dialogue, Layer: 0, Style: *Default, Actor: , MarginL: 0000, MarginR: 0000, MarginV: 0000, Effect:
ß ńňŕíó Ęîđîëĺě Ďčđŕňîâ!